- Publisher: NEKKI
- Version: 2.4.1
- Category: Fighting
- Size: 150MB
- Update: March 31, 2020 at 12:01 am
- Available at: Google Play
After many years of release, Shadow Fight 2 was updated with many new features. Which improved Unity Engine 4 graphics, new missions, and many new enemies.
A few years ago, when the play antagonists remain one of the most viable mechanisms on mobile devices has become the Shadow Fight into one of the most famous names. At the time, these devices were not upgraded in the modern era, and all activities were delayed if the game had graphics too high. Nekki has created a method that is to play characters designed with only their shadow. This minimizes the graphics but maximizes the smoothness of motion. Everything is focused on the essential part of a fighting game, which is the combination of moves and attacks against each other.
Unique mobile fighting game!
After a few years of excellent performance with great success in the market, it began to become weaker than its brothers. We clearly see that the phone’s handling is becoming more and more powerful and makes the phone a miniature computer. Previous games that worked extremely hard on this platform are now able to become much smoother. Faced with this situation, Shadow Fight 2 is definitely a product needed to refresh the image of the manufacturer in the eyes of consumers.
Speaking a bit about Nekki, they make a game publisher and release on Google Play with quite a few products that achieve huge hit counts. And they seem to be successful with the simple shadow graphics. But a feature that makes it uninteresting in the eyes of the player is a diverse background. And thanks to the success of Shadow Fight, many products also imitate this character design and achieve individual success.
Kick, punch, jump, and slash
The basic play of Shadow Fight 2 is still almost identical to the old version. Besides, there are innovations that players will readily recognize. First, with the earlier game, people often referred to the battle of resistance. But with this new version, it adds immersive elements to make the game more personalized. This makes the player more active in controlling his character. And even more easily when the game uses the old mechanism.
The control mechanism of the game is the same as the old players will be provided two keystrokes on the sides of the screen. The left side will be an Analog Stick so that the player can control his character moving forward, backward, jumping and down. On the right side will be a combination of combat operations such as punching, kicking and after a certain level will unlock special skills. But the skills that are not the most critical element in a match are combination moves and two basic attack buttons. Combining them together will form different combos, all of which will be separate and described in a board. Players only need to rely on the tactic that can manipulate masterfully, but the practice is much more critical.
Delightfully intuitive controls
Apart from the difference in skill combo, everything depends on the weapon you use. The original player will not have any element, character, or skill at all. If you do not use a weapon, you will have to fight with your arm. Weapons will have their own characteristics so when combined with combos will form a variety of martial arts. Players only need to master the weapon that you like best can fight with all opponents then.
In addition to weapons, players can also equip their characters with a variety of items such as armor, helmets, caps, etc. They will have stats such as defense and attack. Each of these has different internalities that allow players to gain advantages in their own battles. Special skills are also one of the tools to fight more effectively. Players will have to choose their personal skill level, and the most critical test is to kill a new boss can own this ability. It will have elements, and cooldown time, of course, there will be interaction with the player’s equipment.
2D graphics with artistic style
The graphics of the game has been mentioned quite a lot when it only uses the 2D platform but can satisfy the player. Mostly thanks to the smooth running of the character as well as the diverse backgrounds that constantly change in gameplay and mode. With the tournament, each level will be shown according to the theme, while in Challenge mode you will be taken to a separate world.
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