Five Nights at Freddy’s: Help Wanted (originally titled Virtual Nightmare) is a virtual reality survival horror video game developed by Steel Wool Studios and published by ScottGames and Lionsgate Games. Gameplay focuses on a series of minigames based on previous games in the franchise. The player must evade attacks from sentient animatronics and perform dangerous maintenance tasks around a pizzeria. The canon establishes that an unnamed indie developer made video games based on the previous games’ events.
Countless minigames for endless fun
The game contains 50 playable minigames, which can be accessed from the game’s hub. Many of these minigames recreate the mechanics of the previous games in the series, with their controls adapted to be better suited for a 3D virtual environment. The minigames are divided into groups by game of origin and sorted by increasing difficulty (for example, minigame Night 1 of the FNAF 1 group is easier than Night 2, and so on.) In all minigames, losing results in a jump scare.
The original Five Nights at Freddy’s inspires 5 minigames that recreate each of the game’s five nights (levels). Situated in a security guard’s office, the player must survive a full night shift by conserving power and avoiding attacks from four animatronics, which can be observed through security cameras. All the game’s visuals are updated from 2D renders to 3D models, and all buttons and controls are laid out around the 3D office for the player to interact with physically. For example, the camera feed, which previously obscured the player’s entire screen, is displayed on a monitor on the player’s desk. Five Nights at Freddy’s 2 and 3 are adapted similarly, with updated visuals and concrete UI.
Where fantasy and fun come to life
Five Nights at Freddy’s 4 inspires two different types of minigames. The Night Terrors minigames adapt the gameplay of some of its main levels. The player must ward off animatronics from entering their bedroom by strategically opening and closing the doors. Some of these minigames allow the player to move by “teleporting” to different locations within view, a common VR locomotion method. The original game’s “Fun with Plushtrap” minigame is set as one of the Dark Rooms minigames, in which the player must use a flashlight to locate small animatronics around an unlit area.
Five Nights at Freddy’s: Sister Location, composed of several minigames, lends its mechanics to multiple types of minigames. The Parts & Service minigames require the player to perform maintenance on animatronics by opening compartments and swapping parts around their bodies. Vent Repair takes place in a maintenance shaft, in which the player must solve puzzles by flipping levers and pressing buttons while repelling animatronics with a headlamp. One Night Terrors game and one Dark Rooms game are also adapted from Sister Location.
Many attractive gifts after each level are completed
Winning each minigame in normal difficulty unlocks its counterpart in Blacklight Mode, an advanced difficulty mode that adds visual and/or auditory distractions to each game (e.g., balloons floating around the room, loud music playing, et cetera). Winning all minigames in both difficulty modes unlocks one final game, Pizza Party. Unlike the other games, Pizza Party is a maze that utilizes teleporting movement.
Collectible coins and cassette tapes are hidden throughout the various minigames. Collecting coins unlocks virtual toys that can be played with at the in-game Prize Counter while collecting tapes unlocks audio logs that the player can listen to.
The unexpected ending is waiting for you
The game has three endings, depending on the player’s choice
The first ending: Upon completing all 38 levels and playing the final level “Pizza Party,” the player will enter a dark room with animatronics and a tape. Glitchtrap will appear and gesture for the player to follow him behind a curtain. After doing so, the player will appear on a stage while a show starts, implying they “became” an animatronic and is now trapped in the game while Glichtrap is seen dancing gleefully in the background.
The second ending: If the player fails to follow the tapes’ instructions, they and Glitchtrap will body-swap, with the player being in Glitchtrap’s place.
The last ending: If the player follows the tapes’ instructions, they will be taken to a room with handprints and scratches all over it. Glitchtrap will appear on the other side of a door, shushing the player before backing up into the darkness. After this, the player will receive a Glitchtrap plush. The player, whose name is revealed to be Vanny, a follower of Afton, tells the plush that no one suspects anything, assuring him that she won’t let him down. The later installment reveals that Glitchtrap is now in Vanny’s head.
With graphics and gameplay is somewhat dark and scary. This is a game not for everyone, especially those who are afraid of horror scenes.