Strategy game always gives players a lot of new feelings. Slay the Spire is a game that makes you deeply feel smart strategy gameplay. The gameplay is simple and easy to approach, but there is a very complex combination of different factors. This game will definitely surprise you with the challenges it offers. The combination of card games and roguelikes rule will force players to adventure much more difficult.
Adventure with no exit path
Participating in Slay the Spire, players have a lot of options for moving forward. This means the game will draw a road map with many different branches. You can only choose one direction to go. You can only preview a short distance to assess the challenges you are about to face.
On the map, there will be symbols showing the challenges you are about to go through. If you are not ready for powerful bosses, choose the easier route to go. The game is designed very reasonably. The more comfortable you choose the path, the longer the promotion path. Besides, every time he meets the boss, it will definitely be a mighty creature. Continued training with the right choice will quickly make you successful on the way to conquer the Spire.
The cards in Slay the Spire contain the power used to aid the hero. Your character holds in his hand limitless fighting power. However, his energy is finite. You must use these cards to combine powerful effects and quickly finish off the opponent before it kills you.
Each card has different powers, attack, defense, and special effects, … The manufacturer has tried to create as diverse a deck card as possible. You will be using a lot of unique cards, bringing exciting interactions in the gameplay. Making good use of side effects will allow the attack to become more powerful or defend more firmly. If you don’t combine, it is fine; But with wise enemies, you will lose quickly.
Prepare before entering the fierce battle
A battle will take place most fiercely in Slay the Spire. Therefore, the preparation period is critical. You must choose for yourself the strongest cards to deal with the enemy effectively. But don’t be in a hurry to select all the things with the highest index. Basically, they can do significant damage, but it is unlikely that the effects will fit together perfectly. Sometimes, the weak cards combined will cause you to die instantly before you can unleash an attack on your deck.
With ten pre-prepared slots, you will select from all the ten cards you think will best suit the upcoming battle. If you lose, remember your opponent’s fighting style. The next time you can build a deck that will counter the competition. The arduous road ahead, only you need your efforts to be able to pass.
Fight and devise innovative strategies in Slay the Spire
When entering to confront enemies, players will immediately receive 5 cards that appear on the screen. They are selected at random from the deck you prepared earlier. Each card will have a different amount of energy to summon. That means, out of those 5 cards, you can only select cards that match the situation. Depending on your level, your energy level will increase. At early levels, cards only need 1-2 points of energy to be summoned. So, your energy bar only has 3 points. Later, the limit will be gradually widened.
Before each attack, you will see how much damage the enemy will do to yourself the next turn. It is up to you to choose whether to attack or defend. Please calculate a little carefully because your HP is limited only. Don’t waste precious HP on stupid attacks. The effect will apply for the next 2-3 turns. If you have a good effect card, use it right away and use all energy points to use defensive cards. Next turn, use all your power to attack. If you are lucky enough to do this combo a few times, you will have a huge advantage.
Players can also choose to buy many different characters to represent themselves in battle. This is just a visual element and does not affect strength and tactics. However, they will make you feel good. Strong looking characters will give you more confidence in constantly attacking, changing the feeling of gameplay.