SmithStory II has a very unique and straightforward gameplay mechanism for those new to hack’n’ slash gameplay mechanism. During this game, the player will guide his character to explore the entire world to find the answer for his journey. Besides, during this journey, he needs to have weapons to accompany him. And with a natural talent as a blacksmith, players can create any advanced weapons based on their surrounding resources.
The unique thing in this game is the boy’s skill set, depending on the weapon he is using, the skill set will be changed accordingly. With this simple gameplay, the game will cause players to create many different ways of playing to be able to complete the mission. At the same time, players can switch between the weapons being equipped to create beautiful and powerful combos. With the effect that each weapon brings, players will find the most useful offensive tactics to destroy the entire enemy along the way.
This is a basic skill of the protagonist. Players can collect valuable materials from the surrounding environment and start forging in certain locations. Weapon systems are very diverse. Even players can create a lot of weapons with many different shapes and stats. The special thing is the gift of weapons. They will randomly appear on a weapon after being created. It can be said that the gift of weapons symbolizes its rarity, the higher the gift is the same. Because of this, the creation of a weapon with a natural endowment requires the player to bet their luck.
Equipment such as armor or jewelry is an entirely different concept with weapons, players can only forge weapons but cannot forge equipment. Because of that, if the player wants a good equipment set, it can only be through shops, quests, and dungeons. Equipment will also be divided into many different rarities, and they are not as gifted as weapons.
Each weapon has a maximum of 4 different types of skills; they each have a specific use and role. The ability consumes MP, and the player can use MP regeneration medicine during combat or outside of combat. The special thing in this game is that all skill branches use the same skill point. That is, players can only level up one skill tree for each level up. And different weapons will have the same effect.
The game will have a world designed in the style of an open world of Fantasy, with mysteries and energizing magic. Players will be free to explore anywhere on the map, perform a quest in cities or conquer scattered dungeons around the world.
This is one of the essentials in an RPG game. Boss will always appear at the end of the mission or Dungeon. Destroy the boss as proof of the current task. There are many different types of bosses designed based on their surroundings. At the same time, the attack is also challenging. Depending on the skills of the player, the boss deal will have many different strategies to destroy. Items from the Boss will mostly be rare materials or good equipment. At the same time, a large amount of money for players to cover their lives.